Anime Doll Pop Tops, pt IV
With some hybrids, I've had to tweak the settings once I loaded them into Poser. With M3 and D3, for example, the eyes do not load into the correct spot.

(Anyone for a little demon exorcism?)
In that case, just select the Left and Right eyes and move them as needed. (I had to move the eyes up on the yTrans, and slightly on the xTrans for M3.) The Anime Eye props will move as well.
You also may need to change some of the material colors, such as the eyebrows and eyewhites to look better.
The joint parameters should work well, but there's always a chance you'll need to tweak them slightly. (For M3, if I did an extreme Side-Side movement with his head, there was a little distortion on the chin, but by that point a real person's neck would have been broken any way.)
After that, resave the character into the library. Now everything will load normally, including the eyes.
When you render these Pop Top characters, you may need to do a little postwork where the head meets the neck but I think it's worth it to have a much wider range of characters available.
Note: You will probably have a few material settings listed that don't do anything. Unfortunately, it's encoded into the .obj files themselves. It is possible to go in and remove them and save a new .obj file, but I figure it's easier to ignore them.
