Just the FAQs


Embarrased to ask a simple question? Did you RTFM, but not UTFM (Understand The Frickin' Manual?) Don't worry, here are some common Poser questions so you can sound like a Poser Pro.

I've split this page over several pages to try to make it easier to find the relevant information and to keep this one page from becoming 20 feet long. (Click on a heading to go to that page.)

General Questions

Rendering Questions

Texture Questions

Q. Argh! How do I set Vicki's eyebrows? (Especially Vicki 2!)
A.
EyeBrows:
  Set to the same color as the rest of the SkinHead.
  Minimum Transparency to 0.
  Maximum Transparency to 0.
  No Transparency Map.

UpperEyebrows:
  Set to the Object color you want. (For best results, set the ambient to Black.)
  Minimum Transparency to 0.
  Maximum Transparency to 100.
  Load a Vicki Eyebrow Transparency Map.

Q. Why won't my Posette (Dork) texture fit Vicky (Michael)?
A. Posette and Dork use a single texture map for the entire figure. Vicky and Michael use 2 texture maps - one for the face, one for the body. The program is looking for the texturing information in different places for the different models. With work and patience, you can copy and paste (and re-size) the textures to work for other models.

Note: there is a version of Posette called Posevic which remapped the Posette model so she can use Victoria textures. It can be found at Renderosity along with instructions on how to use it.

Q. Why won't this Vicki texture work on Vic 3?
A. Victoria 1 & 2 use a different mapping scheme than Victoria 3. You can not use the textures interchangeably. The same is true for Michael 1 & 2 vs. Michael 3. On the other hand, Victoria 3 textures are pretty much interchangeable with Michael 3 textures. (Depending on the image, you might need to do very minor touch-ups, especially on the lower lip and around the nipples.)

There is a program for the PC called the Universal Texture Converter (UTC). It will transform textures so they fit other figures. The base program converts between the Victoria figures, while there are plugins to add more figures to the mix. I highly recommend it.

Hair Questions

Q. How do I make hair models and textures?
A. Go to Kozaburo's Digital Babes site and read his tutorial. He is considered one of the best hair modelers for Poser, and not only does he reveal his secrets, but he has several free hair models! (Warning: he makes it look very easy!)

Q. Why is my Poser hair showing up as black polka dots?
A. Don't panic. The good hair models use transparency maps. Until you render the hair, it will show up as dots to indicate there is a transparency map. If it is really driving you crazy, change the transparency sliders to say 0 until you are ready to render the scene.

Q. Can I use hair made for one model on other models?
A. Yep. You will need to play with the scaling a bit, and move the hair around, especially on the Z Trans, but I've never had one yet that didn't work on any human model. (Putting hair on the snake model just didn't turn out too well.)

Note: if the hair is a conforming hair (loads from the Figure library) then you can not conform the hair. Load the hair figure, manually move and scale it so that it fits the character, then select the entire hair figure and parent it to the head. (Object: Change Parent.)

Morph Questions

Always remember that you are absolutely unique. Just like everyone else. - Margaret Mead

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